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Submitted by gaminoz 1172d ago | article

Game Success or Failure: Should Developers Stick To What They Know ?

OXCGN discusses if studios fail more often than not if they deviate from their usual game style:

"A change is as good as a holiday, they say. People get tired of doing the same thing over and over so it shouldn't be a surprise that game studios may feel the same way too. In an industry plagued with safe sequels and cliche copycats it should be a good thing when a game studio decides to try something moderately or even completely new. Unfortunately, this isn't always so and what results can be average, or worse, a complete disaster."

For a list of games that have failed and poll to voice your opinion, hit the link: (Black, Culture, Fracture, Halo 3: ODST, Haze, Mirror's Edge, PC, PS2, PS3, Star Trek: Legacy, Starcraft: Ghost, Too Human, Wii, Xbox, Xbox 360)
Tipsed by: XboxOZ360

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