GameVortex writes: "The presentation in Rubik's World is very cute. The premise is that there are little cubes, or "Cubies," which make up a Rubik's Cube. These Cubies are born in cube formation with their siblings and, of course, the first game they learn is Rubik's Cube (the solving of it).
It is interesting to see the Cubies come to life and express some emotion, without cartoon-y personification; they have no faces, no limbs and they don't speak, but they fly around excitedly. Also, a lot of their emotion is gained via in-game text that tells you what they are thinking. Their world is a very cube-inspired environment that looks sort of castle-ish. This castle contruct also serves as part of the UI. When you move from one menu level to the next, you zoom into the castle. This is just sort of window dressing, but it's a neat interface".
80/100