First-person shooters tend to be pretty simple in that you run around a level with a gun and blast everything you see. That formula has remained intact for pretty much the genre's existence. Shadowrun hopes to shake things up by introducing all sorts of dynamic new forms of gameplay. The game is set in a world where magic, which is channeled through a character's essence, and technology coexist, and you can use both to do all sorts of things, such as teleport through walls and glide over the battlefield, in addition to using your guns to pick off enemies from afar and melee attacks to beat them down up close. To learn more, Gamespot caught up with Mitch Gitelman, the studio manager of FASA Studios, the internal Microsoft group developing the game. Shadowrun is being developed for the Xbox 360 and PC, and it will ship later this year.