CouchMercenaries.com - I have read many articles and listened to more than one podcaster complain about the difficulty (or lack of ) of modern games and how "It's not like the good old days". You know those days, back when you pumped quarter after quarter into the arcade machine to keep "continuing". The days when you started off with 3 lives and earned extra lives as you went along, all the while the difficulty level was going off the charts!
So what happened to those days? What happened to those mindless hours of wave after wave of quarter eating pixels? I think the shortest and simplest answer is the industry grew up.