Videogamer writes: "We get so hot and bothered about upcoming 'next-gen' titles' fancy graphics and brain-bending physics that it's easy to forget that there's probably a DS version kicking about somewhere. While the Xbox 360 and PS3 version of Prince of Persia is enjoying the game media's flashing light bulbs and rolling red carpets, Ubisoft's new kid-focused Casablanca studio is hard at work getting The Fallen King on DS ready for its Christmas release. The obvious questions present themselves: How does it differ to its big brother version? Does it tie-in in any way with the main story, and just what are the controls like? We grabbed some hands on time to get you the answers.
The game opens with some nicely drawn still frame cut scenes which show a cartooney Prince pledging to stop the evil Corruption big bad boss man Ahriman has wreaked on Persia. He's travelled to a desert kingdom in the hope of finding people who wield powers given to them by Ormazd, the God of Light. They reside in the City of The New Dawn - the Prince reckons that if he can find them there is a chance that Ormazd can be summoned and the light can be saved."