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GameShark: Call of Duty: World at War Review

The game is not without some extensive polish, both in its overall presentation and especially in the multiplayer in which its relatively small flaws are drowned out with the gunfire you are sure to exchange with your opponent. The same cannot be said for the single player campaign, and while the graphics are capable of a lot of foliage it is not enough to hide the fact that the game leans heavily on trigger points and scripted events to mask the terrible AI on both sides of the fighting. The multiplayer is as solid the series has seen yet and is capable of carrying the game, but it is disappointing to see the single player campaign waste so much potential.

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