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CSM: Call of Duty: World at War review

CSM:

"While the last release in the franchise, Call of Duty 4: Modern Warfare, set the bar for first-person shooters on consoles, World at War delivers a very similar experience. The campaign is chaotic and intense. The Russian missions tend to feel like typical WWII games, but action in the Pacific is more intriguing. Japanese enemies employ ambush tactics like charging with bayonettes. Because most prefer hiding in grass, your character will often use a flamethrower to flush out enemies.

World at War is also dark and brutal. Smoke and gunfire blanket the skies of Berlin as you break through Nazi defenses. You'll see enemies burned alive or missing limbs following explosions. On the default difficulty, opponents are relentless. However, they do exhibit some odd behaviors. There were a few moments where opponents were inches away and opted to sit and aim as opposed to aggressively attacking. Weapons are diverse, ranging from mountable assault rifles to grenades and sniper rifles. Multiplayer is equally impressive, with a deep ranking system and rewards for bolstering your skills. With a wealth of World War II games available, World at War stands out as one of the best."

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