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GamingTrend: Call of Duty: World at War Review

GamingTrend writes: "November 11th is a very special day for me. As many of you know, I am a disabled veteran. I had a ground burst simulator explode inside of a tent, throwing me through the back of a solid wall. I lost the bulk of my hearing, picked up migraine headaches and nosebleeds, and did severe damage to my knee and ankles when I finally landed back on terra firma. I don't remember much of that day, but on November 11th my brothers in arms are honored for our service and sacrifice. All gave some, and some gave all, but all are remembered – it is a special day for us all.

It is certainly a seemingly auspicious day to release a game like Call of Duty: World at War. Admittedly, the last Call of Duty outing with Treyarch didn't meet with as strong of scores as they might have hoped, so readers were messaging me almost every time I was on Live to try to find out if World at War managed to meet the lofty expectations set by Modern Warfare. Both real and virtual veterans can rest easy – Call of Duty: World of War is not only good, it is shockingly good."

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