Where other COD games make up for the enemy's superior numbers with superior cackhandedness when it comes to their aim, the AI of World At War are all, bar none, a crack shot. Often this means that if you stick your head up for even half a second, you'll have it shot off, which, in a game with no cover system per se, is simply unbearable.
And that's providing you even have half a second before the half-dozen grenades go off at your feet. World At War is accomplished and flawed in equal measure. A good game. A brave game. But one that could do with some fi ne-tuning in the actual gameplay department.