Game Revolution writes: "When I hear the phrase "video game", my mind usually goes to the most fantastic places imaginable. I'm talking about a galaxy far, far away: Whispering Rock Psychic Summer Camp or the Mushroom Kingdom. In these places, the crap we have to deal with in everyday life (picture Link having to pay his rent before he goes to kick Gannon's ass) is largely insignificant. As long as I have some arrows in my quiver and some rupees in my pocket, I'm good to go. I don't even have to worry about eating, sleeping, or bathing. There's only adventure.
click to enlargeAnd isn't that the point of video games? To escape our everyday lives? To get away from the boring, repetitive nature of living in a repressed, capitalist society? Anyone who disagrees with me should have a look at the flip side: take, for example, a game that involves zero creativity and performing the same tasks over and over again. I'm talking, of course, about SimCity Creator for the DS."