Discussing Ubisoft's plans for entering the massively multiplayer online game space, CEO and president Yves Guillemot talked about the company's recent acquisition of World in Conflict developer Massive Entertainment and outlined the company's strategy to create "light" massively multiplayer online games.
"Our goal there is to go first with light MMOs," he said, speaking at the BMO Capital Markets Interactive Entertainment Conference. "They have been extremely popular for a long time in China, but are also coming to the U.S. and Europe, generating lots of good revenue."
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
Seven months after its infamous launch, the Van Gogh Museum is restocking its popular Pokémon collaboration items -- and selling out fast.