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Games for Lunch: Mirror's Edge Review

Kyle Orland writes:

"0:00 I've been psyched about Mirror's Edge ever since I saw the HD trailer at this year's E3. I've been soaking up all the videos since, but the relatively low review scores are tempering my expectations. Also, I just ate, so I hope the first-person running doesn't make me lose my lunch.

0:01 The title appears in red over a cityscape in stark white and gentle blue. It's so clean and crisp ... makes Grand Theft Auto IV's burg look like crap.

0:02 Selectable difficulties are Easy and Normal, and Hard is unlockable. What, no "Insane"? No "Brutal"? No "Nightmare"? Boooring. I like the plain English explanation of the difficulties: "Normal difficulty is recommended for most players." "Easy difficulty will mainly affect the combat experience." Simple!"

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