GamerTM: Call of Duty: World At War Review

GamerTM writes: "So here we are again, back for another Call of Duty, and following Infinity Ward's huge success with Modern Warfare this time last year. 2008 is a Treyarch year, so expectations have been lowered accordingly after the disappointment of COD3. Not that much, obviously (it's still odds-on favourite for Christmas number one), but just enough to avoid heartbreak. Of course, there's a sector of gamers who have been hyper-critical of the Treyarch's choices throughout the last year, and if we had a quid for every time someone has offered an opinion on the developer's return to World War II we'd probably have doubled our wages – but now World at War has arrived we can stop speculating and actually get down to looking at how it uses its dual-campaigned, arse-end-of-WWII setting to attempt something different to its predecessor. And as expected, results are mixed, but overall far more encouraging that the developer's last attempt to run the franchise off the rails."

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