CVG writes: "It feels wrong echoing the knee-jerk forum comments of Nuts & Bolts' first moments. Remember that leaked concept art that caused the 'it's a racing game!' pandemonium on the message boards? But new Banjo is not a platformer. Know that from the start.
In the hub world, Showdown Town, you'll swim, climb some ladders and drag stuff around with your magic wrench, but that's about it. There's an almost complete lack of skilful, platform jumping sections, which erm, pretty much defined the previous two games in the series on N64 (and soon to be XBLA).
But while this Banjo is indeed a very different bear, what it does, it does very well, and the immense level of fan service cannot be faulted. Nods to the two N64 platformers can be found in every artistically joyous level of Nuts & Bolts (especially the N64 love-fest that is Banjo Land), while even more vague references to the likes of the series' racing origins (Banjo remembers one race "with a genie and a giant pig") are dropped with abandon."