DailyGame writes: "Yesterday, I began a discussion about the impact of the Aliens movies on the video game industry and why that influence makes it so important that Gearbox Software's Aliens: Colonial Marines succeed. This is the second part of that two-part series.
One of the fundamental challenges in making a game from the Aliens franchise is the debate among fans about which film depiction of the xenomorph was best. Fan opinions are strong and most typically polarized between the alien in Alien and Cameron's aliens from the second film. There is some slight generational bias depending on how old you are and which film you saw first, but I haven't seen any credible research into that notion. For an Aliens-based game such as Gearbox's Aliens: Colonial Marines, it's imperative to have Cameron's model of the creatures along with a Queen, while at the same time giving fervent Alien fans time with their favorite -- and this has to be done in a way that doesn't piss off either group. As for fans of the "dog" or "runner" alien from Alien 3, don't they always get the short end of the stick? One could write a book about fan opinions on this topic alone. Gearbox needs to research it, pick a direction they can make a game out of and just go with it. No matter what they do, someone is going to be upset."