LittleBigPlanet is probably the strongest first party game in Sony's stable, receiving constant mid-to-high 90's review scores. Its strongest praise is for the user created content, despite Sony's draconian, heavyhanded deletion policy. It looks great, and can be enjoyed by young and old - including at the same time with its co-op mode. It should be a system seller. Sackboy should be Sony's flagship mascot, and Sony at this point lacks one - the only character who seems to represent the console is the crying baby from that bad TV commercial.
This editorial looks at five factors towards why LittleBigPlanet hasn't been selling as it should be: Genre, Marketing, Console Price, Release Problems, and Bad Press.
(Latest VGChartz: 390K, projected at 500K for this week.)