Patrick Klepek from MTV Multiplayer writes:
"When presented with a new tool, people will re-create the familiar. We saw that in "Guitar Hero: World Tour"'s music creation and it's happening in LittleBigPlanet, too.
People are using the robust tools developed by Media Molecule to recreate their favorite platformer stages from years past.
The thing is, LittleBigPlanet isn't designed liked a typical platformer of yore. It has floaty physics that lead to imprecise jumping - a no-no for old-school platformers.
I loaded up levels based on "Mega Man," "Sonic the Hedgehog" and "Super Mario Bros." to find out what works - but mostly what doesn't - in LittleBigPlanet."