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Games On: Quantum of Solace Interview

The new cover system is used from a third-person perspective. You can hide behind something - a bench, a cupboard, a big rock - and then, without having to exit cover and re-enter it, run from spot to spot. It's somewhat inspired by Gears of War and the Rainbow Six: Vegas titles, and saves you several button-presses (and quite a bit of health) when it comes time to progress through particularly enemy-packed zones.

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