Mirror's Edge, close as it is to release, already has the world behind it, but, we suspect, still isn't yet fully understood. As attractive as its clean good looks are, its abstinence from the weapons that popularly define any first-person game could prove puzzling for some.
Solving a lot of this will be down to EA's marketing, but its early stages, a build of which EDGE has played, will be the test of DICE's ambitions. It's a test that the game passes easily. Though the tutorial has a worrying knack of over-complicating things, thankfully, once the game proper begins, you realize DICE has created a world that's both visually arresting and beautifully functional.