Top
10°

DEN: Stoked Hands-On

Some of the people that are working on this game previously worked on the Amped franchise, so some of the same sensibilities are at play here, with a lot more depth from the added experience the developers have gained over time.

One of the keys in Stoked is how a player rides. The animations for the player's in-game character are based on how the player heads down the mountain. By pressing the buttons more often, more twists and flips become available, but those that prefer their landings perfect and exercise restraint in button mashing will find more fluid movements.

The story is too old to be commented.