Submitted by Columbo 2074d ago | article


XNA Game Studio represents the impossible dream: A way for anyone to create a game for the Xbox 360. In the past, console development has been the realm of a select few, thanks to expensive tools, arcane knowledge, and a business minefield. But XNA nullifies all those woes - the tools are free, the knowledge is there for the taking, and Microsoft is actively interested in selling XNA-developed games and splitting the profits. So what's to stop you? Better still, what's to stop OXM? They decided that OXM should make its own game. They're going to do it in secret and they're gonna shock the world. (Dev, Industry, Tag Invalid, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
New stories

Is It Fair For YouTube Content Creators To Receive Money From Publishers?

14m ago - EGMR writes: "In what is perhaps unsurprising news, a recent survey carried out by Gamasutra reve... | Culture

First Pac-Man and the Ghostly Adventures 2 3DS screenshots

14m ago - Check out the first 3DS screenshots from Pac-Man and the Ghostly Adventures 2. | 3DS

Battlefield Hardline Is Not A ‘No Choice Roller Coaster’, Will Be Fairly Non Linear

14m ago - With the advent of PS4 and Xbox One, there is an expectation that worlds will be bigger and more... | PS4

Top 5 Nintendo DS Games

14m ago - From Legend of Zelda Spirit Tracks to Elite Beat Agents and more, the 411 staff counts down the t... | Nintendo DS

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post

SOULCALIBUR Lost Swords reaches 1 million downloads in Japan

14m ago - Namco's free to play game, SOULCALIBUR Lost Swords, has reached 1 million downloads in Japan. | PS3