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Submitted by BIoodmask 2391d ago | interview

Edge Interview: Saving Shooters

Tez Okano has some experience of cult classics: he's the director behind the likes of SGGG, Astro Boy Omega Force and Gunstar Super Heroes. But in Sega HQ, in the appropriately named Ohta-ku south of Tokyo, he's talking about a new business model. One that might keep a failing genre alive and, if Okano has his way, one that might see a few more classics revived. Edge sat down with the director of the PS2 title Thunder Force VI to discuss aiming for the core. (Dev, Industry, PS2, Thunderforce VI)

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BIoodmask  +   2391d ago
I am a huge old-school shooter fan. I am glad that they are resurrecting the Thuder Force series. It was one of my favorites. I also liked R-Type, Radiant Silvergun, Gradius..too many to list.

Sadly most developers probably thing there isn't a market for these games anymore.:(
darthv72  +   2391d ago
shooters...
Was originally the phrase geared towards space shooters (shmups) befor the first person genre came around. I am a huge shooter fan with the like of top down and side scrollers. I even like the varying angles of the game philosoma. You play top, side, bottom, front and back.

It would be sweet to see the likes of galaxy force or space harrier (planet harrier too) or even games that were canceled (geist force) come back and resurect the shooter genre.

For some of the best shooters in the genre it is best to check out the saturn. Dreamcast runs a pretty close second though.
Kill Crow  +   2391d ago
PSN & XBox Live
Should be ideal for devs to release shooters ...

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