280°

The Cloud Gaming Market is About to Explode

New services including Microsoft's xCloud, Google's Stadia, and Apple Arcade are entering the cloud gaming market, as tech giants gear up to capitalize on the promise of 5G game streams to any device.

porkChop1823d ago

Correct me if I'm wrong but Apple Arcade isn't a cloud gaming service. You download the games and play them locally.

Razzer1823d ago (Edited 1823d ago )

You are not wrong. The research that the article is referencing regarding "cloud gaming" doesn't even mention Apple Arcade.

https://www.statista.com/ch...

AnthonyDavis1822d ago

Latencey also exploded. You tripling and sometimes quadrupling your latencey when you game stream.

TheEnigma3131823d ago

They can do what they want, but the big 3 will still be in the forefront of gaming. Even with MS struggling, they will still attract more gamers than google and apple. Just like they were saying phones were going to kill consoles, and we see how that went.

DarXyde1823d ago

"Went"?

You say that like the mobile gaming vs traditional gaming debate is finished and settled. If it isn't obvious, they coexist for now, but Japan is less involved in the traditional model as time goes on.

SocialDanny1231822d ago

No one said that Mobile gaming will kill Console Gaming, however its accurate that people are buying fewer consoles, especially the case in the Asia region since there has been a significant decline in Console sales.

It's also likely that the casual market will shift away from Consoles and into Cloud gaming in the long term future, so Consoles will still exist, but they will become less relevant in the overall gaming market.

1822d ago
UltraNova1822d ago

Mobile gaming as it stands is a joke and an insult. I was in the mood the other day to download a mobile game cause I was bored. After a quick scroll down the "Editors choice" I installed one and started it. Then I experienced the attrocity.... at every death or completed level, every milestone I had to watch a 20 sec ad... frankly, I was disgusted. That was the last time I've tried a mobile game. To think that people believe Mobile is a thread to real Gaming (console& pc) disgusts me even more.

Now as for streaming, I can see it gaining on and even surpassing physical platforms, WHEN global internet infrastructure will be up to par with what's essential for such platform to thrive ( no discernable lag, up to standard visual quality). Until then streaming will be in the sidelines for core gamers.

TheEnigma3131822d ago

In Asia, Nintendo is still king of mobile. So Nintendo still has the upper hand over everyone else.

quenomamen1823d ago

This article brought to you in secret by MS

gangsta_red1823d ago

It isn't just MS who is investing in cloud services though.

TheColbertinator1822d ago

lol true.

Every console developer and publisher on the planet is investing in cloud gaming.

Immagaiden1823d ago

Sony was ahead of the curve when they bought Gaikai in 2012

SocialDanny1231822d ago (Edited 1822d ago )

Being ahead of the curve doesn't mean much when you basically did nothing with the service until it was too late.

IRetrouk1822d ago

They have had ps now, a cloud streaming platform, since the ps3, how did they do nothing with it?🤣

Segata1822d ago

SNES and SEGA Genesis had games streamed to them. The concept is 25 years old at the very least.

ILostMyMind1822d ago

Nope. They had downloaded games.

Segata1822d ago

ILostMyMind

Satellaview acted like a broadcast. The game was streamed at specific hours of the day. You could not play them outside those hours. SEGA Channel RAM stored the game temp until the system was powered off so it wasn't really downloaded. Still came over the cable. SEGA basically uploaded the games off a CD ROM to the satellite which streamed them.

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