Respawn Stopped Work On Another Game For Star Wars Jedi: Fallen Order

With Respawn working on Star Wars Jedi: Fallen Order, they’ve essentially got the weight of the entire Star Wars license on their shoulders.

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CrimsonWing6910d ago

so why?

Wasn't Visceral working on an incredible narrative driven Star Wars game? Why cancel that and green-light this?

Blastoise10d ago

Probably because the new movies coming out soon $$$

Fishy Fingers10d ago

What was incredible about it? We knew nothing of it. Perhaps it was stopped because it was everything but, incredible.

harmny10d ago

Hey. The goddess Amy Hennig was behind it. Its safe to say it was the best game ever. EA cancelled it because they belong to the dark side.

The gaming community is so blind it's funny

rainslacker10d ago

I'm not sure it was worked on long enough to really discern that it would be good or bad, unless the pre-production was just awful. Not something I'd expect from a game being headed by Henning who is good at game design. She wasn't at EA very long, and it would have taken time to get things going once she got there. Pre-production can easily be 6-12 months, and they aren't likely to just abandon a project prematurely if there is any hope that it can be salvaged.

There was something else going on to have that game cancelled, and I think we will probably know the whole story.

-Foxtrot10d ago

Yeah it dosen't make sense

Visceral were working on a single player Star Wars game

They got shut down mostly as rumours said because it was a pure single player game, no money to be exploited from it

Now Respawn got pulled away from another game to work on...a single player Star Wars game like Visceral

You can't make this shit up.

harmny10d ago (Edited 10d ago )

" player feedback led EA to decide that it should be a "broader" game with "more variety and player agency." This included changing "central elements," "

Player feedback. That means testers played the game and it was shit. If the game was so good they wouldn't have cancelled it. Microtransactions or not

Razmiran10d ago

It probably has to do with the fact that viscerals game was set far apart from the settings of the movies and featured no jedis or characters from the movies

porkChop10d ago

There's been a big change in management over the past couple years at EA. That likely has a lot to do with it.

AK9110d ago (Edited 10d ago )

They banked on GaaS loot boxes/microtransactions obviously that was a big mistake and cost them tons of money. Respawn however has been bringing in the cash with Apex Legends so EA are letting Respawn make the game the they wants to.

rainslacker10d ago

It's best to not try to figure out the reasons why EA does anything. Their logic is not normal, but based on flowcharts, focus groups of people who specialize in how to make money, and the messages the CEO's dog receives from his intergalactic overlords.

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Dizzy1152310d ago

I trust Respawn more than the Bioware folks.

TacoTaco10d ago

Bioware was stuck using the awful Frostbite Engine again, it's not 100% Bioware's fault. Traditionally they're able to work on their games and narratives, not recreating things fundamental and 'free' with the earlier engines they used.

Respawn is like the golden child. Titanfall 2 was still allowed to use Source, and so was Apex Legends... now for their 3rd game as an EA-owned Studio they're again using a non-EA engine with Unreal Engine 4.

Parasyte10d ago

Read Jason Schrier's article that he recently wrote. Frostbite has only been a small part of the problem. Anthem, Mass Effect: Andromeda, and it looks like Dragon Age 4 as well, have suffered from extreme mismanagement. Bioware's problems are solely on Bioware.

TacoTaco10d ago

Mismanagement brought on in significant part because they had this technical burden that made their dynamic development patterns a nightmare to deal with.

Dragon Age 4's first iteration was cancelled because the team had to help build Anthem specifically due to how long everything took with Frostbite. Some in Bioware also had to help with Fifa for the same reason

rainslacker10d ago

Plenty of good and decent games have been made on Frostbite. If a game is flawed in the design of the game itself, it's not going to matter which engine you use. EA's been using Frostbite for a long while now. Frostbite shouldn't be a major reason anymore to bring a game down, especially since Frostbite is a perfectly capable game engine.

RacerX10d ago

EA executives: " Quick, too much scandal, throw out a single player game with no microtransactions. That will shut those gamers up".

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