DSOGaming writes: "Crytek has released a new video demonstrating the results of a CRYENGINE research and development project. Neon Noir shows how real-time mesh ray-traced reflections and refractions can deliver highly realistic visuals for games."
Ryse 2 with real time Ray tracing Imagine how Marius armor will look.
ms doesn't support games that don't sell 4m+, you're out of luck buddy.
Basically makes sense, they only support forza, gears and halo.
Lol losers back on the hate train.
Prubar - you must be new, this is common knowledge - you can't be that fun surely?
Fun = Dim - auto-correct fail.
How many copies did Knack 1 and knack 2 Sell?..
TRU3_GAM3R - I think it did alright, they bundled Knack 2 in Japan. But once again you dim wits ahevmissed the point. We're talking about ms, not a failed Sony 'New' ip.
So then why is there a Halo Wars 2 and a State of Decay 2? Those games predecessors certainly didnt sell 4mil so why did they get supported?
“How many copies did Knack 1 and knack 2 Sell?..” And yet Sony still made a Knack 2
They were trying to buy the License from Crytek but Crytek refused to sell it to them.
Ryse was excellent. Enjoyed the game and its story. It's unlikely, but I wish they'd make a sequel.
" enabling ray tracing to run on most mainstream, contemporary AMD and NVIDIA GPUs. " interesting news yet so far. it may yet be possible to see the feature run on a wider range of GPUs through a form of emulation.
It looks nice. But is it only me that is not seeing the benefits of Ray Tracing yet, at least not when considering the amount of processing it requires? Aren't there other areas where the processing could be used, besides resolution?
Ray tracing actually makes a big difference. You should watch this clip; https://youtu.be/Ltcfj9ff0e...
Zens, it's such a minor difference for the power it uses to produce those lighting effects. Its cool but it's a tech that just isn't ready in 2019 if you don't want pretty big downgrade in performance.
@Xenz while I agree ray tracing does make a difference. The video you posted is fake and has nothing to do with ray tracing.
In the big puctite, as in advancing the technology, it will make games more immersive. Jackfrags did a great video on ray tracing in bf5 showing off the technology and the little perks that can come to players. Like using a reflection to see around a corner in pvp. As of now, I think you are right and, as it should be, the technology just adds another quality level for pc enthusiasts. This will get refined and eventually be added to consoles. As for single player games.. just imagine a game like Detroit become human with already its amazing graphics using ray tracing. It really does just bring a game to life and can even be used to add a depth of gameplay. An example would be in a game that uses puzzles like tomb raider, uncharted, resident evil etc where you use a reflection to solve a puzzle etc. But like all new technology, start somewhere and let it evolve.
Metro Exodus with ray traced global illumination is the best looking lighting I have ever seen in a game. To the point where when I play some other games known for having great graphics I notice how messed up and unrealistic their lighting is. It makes a huge difference.
Looks good in video. But all these ray tracing videos need to show something. Like Crytek for example; show something like Crysis upgraded to detailed ray tracing with gun fire, explosions, characters on screen, foliage, smoke, etc to see it in action. Not some video of nothing happening. Even if it's a tech demo and not an upcoming game, show something that gamers would see in actual real time.
They should go back to beautiful environments like Crysis 1 and Warhead. I liked the sandbox feel of it a lot more
Yeah. That foliage and water was crazy.
Yeah, it would be more useful to see these effects in some type of real world scenario.
Well I mean even this demo shows you what would happen in real time, because it was recorded in real-time on current day hardware. A gun fight would be cool but this demo was slow-paced so you could actually see the voxel-based raytraced reflections and global illumination, which players would be able to see just fine in actual gameplay. These things greatly increase immersion, at least to me. Imagine a Deus Ex game with these visuals.
I think that Rainbow Six Siege could benefit from reflections of this quality. I'd love to be able to look at glass picture frames and mirrors to get extra awareness for someones movement.
Still wanna see Mirrors Edge with real time ray tracing, especially in the regions with all the surrounding buildings with mirror finished windows
I just want more Mirror's Edge, period.
They already have a GI solution in there too, so with reflections it would look amazing.
inFAMOUS Second Son 2
Look really good but I'm always skeptical when I see these tech demos. Take into account within a real game you have everything else running that's obviously going to hit the CPU, GPU.
I want to see the Crysis quadrilogy remastered with this tech. It would be the greatest graphical leap forward since... well, Crysis.
Looks great for only running on a Vega 56!
Remake Crisis 1 in this new engine with ray tracing so even new computers can melt and we can truly bring back the meme.
what is most interesting is that this demo was rendered on a AMD Vega 56!
So much ray tracing. But can all this pretty ray tracing create fun, innovative and varied gameplay? Anthem with ray tracing does not make it any enjoyable.
Oh crab, it's running on a amd vega 56!!! The next gen consoles will be able to do ray tracing then, I think I was wrong. The navi gpus on the next gen consoles should be as good or better than the vega 56. I'm a pc boi, but this means that next gen games in general will be amazing, so I'm pretty happy about this.
I like how the last scene says "THE CRYENGINE Raytracing is both API and hardware agnostic". Someone give Crytek money to make the next Crysis-esque game. If this ran on Vega 56, we will definitely be getting much better-looking games in the next 4-5 years.
Nvida RTX please leave the room. Dedicated RT cores my ass... i knew it was PhysX all over again, greedy bastards. Thank you Crytek and AMD
Nice if vega 56 can run this well, People are going to be amazed when this runs on an nvidia card. rtx or not amd cards are still slower than nvidia counterparts.
Impressive. Still waiting for better lighting myself. Reflections like this, while awesome, I feel are computationally and graphically unnecessary. When I'm playing a game reflections usually are "good enough" unless they're REALLY bad but usually they fool the brain well. Lighting on the other hand will make or break atmosphere. Stuff like global illumination, to me, is 10x more noticeable than reflections and actually changes a games design. Dark room with the bright ass sun shining through a window makes no sense...same room with global illumination completely changes everything.
Man, Unreal completely destroyed CryEngine this gen. Can it really come back from this? Wasn't Crytek almost bankrupt?
like any scripted trailer...it looks good. Now let's see how a game works in this world.
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