Nintendo Everything writes: "Have you ever wanted to play The Legend of Zelda: Breath of the Wild without the cel-shading look? While that isn’t possible under normal circumstances, one modder has made it possible. YouTuber Arkh Longstride has modded Breath of the Wild on PC with graphical tweaks and optimizations that spiff up the performance."
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
The Legend of Zelda series producer Eiji Aonuma has again commented on the possibility of revisiting the style of past entries in the series – but there are no plans as of now. Speaking with RTL Nieuws, Aonuma said that games like Breath of the Wild and Tears of the Kingdom were possible because of what came before them.
Which is very sad. I still wish we could get a zelda like twilight princess, the dark tone and theme in the traditional style. But times have changed and the masses prefer open world sandbox. Smh. Perhaps we can get a proper hd remake of ocarina of time some day.
If they can bounce between 2D and 3D Mario games, they can bounce between classic and modern Zelda games too. I thought this was a given when the Switch combined a handheld with a primary console.
Then this is where I part ways. I won't disagree with anyone who says that the old formula was getting stale. And I do think BoTW in a few ways was a step in the right direction, but there's way too much good that was left with the old formula in the transition.
Well that sucks. I still love the classic formula WAY more than the Hyrule Engineering Simulator
As much as I want to like it I just can’t. The cel-shaded look is what gives Breath of the Wild it’s charm. The art style is great the way it is.
Realism is overrated, imo.
I can see why Nintendo always goes with a more artistic design because this looks very dull and lifeless without the cel-shaded graphics. But at the same time, imagine if it did take a more realism approach like Witcher 3 or Horizon Zero Dawn because they have a ton of color and are utterly gorgeous. I can only imagine what BOTW would look like if it took that approach.
I think the main takeaway here is that Nintendo prefers cartoony artstyle so it that can hold up graphically for a long time whereas realism tends to look dated overtime. I do wish Nintendo would take more risks with the realistic graphics though as in my opinion it doesn't hurt for them to do it once in a while (which they never do). Another limiting factor is the hardware itself, as I'm not sure if it can handle graphics like Witcher 3 and Horizon Zero Dawn does since it is considered weaker compared to the other consoles.
Remember that Zelda WiiU demo, man I really wish we got a zelda game that looked exactly like that. That was so beautiful with the way how the lighting worked in it.
Just leave Nintendo to do what they do. They are in a class all of their own.
I don't like this. The cel shaded look of BOW is awesome, the only thing I don't like about the game graphically is a certain "fogginess", its a bit shocking the first few minutes, but then you get loss in the game and you forgot about it