1UP writes: "You wouldn't think anything productive would come from a series of mistranslations, improvised backstories, and outright plagiarism, but you'd be wrong. The story of Sheng Long's a hallowed tale, well documented in the annals of gaming history. Born from a translation error and perpetuated by a legendary gag from our very own EGM, Sheng Long (or Gouken, as he's officially called now) finally makes his first playable appearance in Street Fighter 4. To accompany these new Gouken screens, we figured we'd delve into the past and see exactly how he made the jump from an April Fools' gag into an actual character.
1991: Street Fighter 2 appears in arcades, with the English-language machines featuring a mistranslation of Ryu's victory dialogue: "You must defeat Sheng Long to stand a chance." The first two characters in the Japanese reading of Ryu's deadly Dragon Punch, Shoryuken, were mistakenly translated into Mandarin -- "Sheng Long" -- instead of English, making it seem as if Ryu was referring to a person instead of his signature special move."
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.
In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.