"When I first heard that another game developer was attempting a James Bond game, I was skeptical, given Agent 007's track history with games. Some say 007 Nightfire was a good game, but in my opinion, there really hasn't been a good Bond game since the Nintendo 64 days of GoldenEye. Once I had read that Activision would be publishing this installment and that it would be using the Call of Duty 4 engine, I thought it could actually be good. When I first played the demo at the beginning of October, I was excited for what it could be. Sure, the demo had some rough points, but it had lots of potential. It wasn't fantastic, but I expected improvements, since it was only a demo. Did they deliver? There's only one way to find out." -Timmie
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.
moive game no suprise
too bad this could have been a sleeper hit
i got this for ps3, you guys should get it
I don't think I will bother, I thought the demo was the dullest demo I had played in a long long time and this review plus the 7 out of 10 doesn't really convince me it is worth buying.
not bad for a movie game