Fans of Kingdom Hearts 3 feel that the game is much easier than its predecessors, and are hoping for a "Critical Mode" DLC in the future.
Yes, Critical Mode please! (Hopefully it would make the attraction rides much less frequent as well. They're far too OP.)
Yeah! And they lose their "oomph" because you see them so often.
Ridiculously easy. You get power ups so quickly and they are devastating..
They need to dedicate L2(and R2) back to switching between Left and Right enemies. This makes the game more strategic, as choosing enemies is a big deal in ATB or ARPG. As it stands, L2 IS FOR SWITCHING BETWEEN SPECIAL MOVES. WTF. You get so many special moves you have to choose between them. This is a big problem, and takes the "special" out of it, as well as the strategy behind what L2 used to be used for. /rant
Today I learned that L2 switches between Specials? I have been just canceling them out to get to the good stuff. Ultima is a destroyer.
Tbh kingdom heart was never a hard game, the only time I had a hard time was sephiroth (which they took out) or the final boss. Really disappointed they took out sephiroth and was really surprise how easy they made the final boss. Hopefully they come out with a dlc.
Hard or not, KH and KH2 were clearly more challenging games than Kingdom Hearts 3. That's for sure.
What Kornaholic said. Proud mode in KH1 gave me the best challenge. KH2 still was good. KH3 has it in the TS world and then it's a pushover. It's sad it was so easy because for the final mix instead of working on something completely new they may have to focus on renalancing the game. So more things may get cut from the final mix that the game could have gotten as a nice DLC bump.
The game actually has some good combat mechanics, its just that theyre crazy op and yea, too damn easy lol. Just use any situation command and its game over. Annoying that they just added in a ton more enemies on screen to balence it out but really it doesnt. Feels like dynasty warriors this way instead of more intense fewer enemies that need more strategy. And pleeeeaase get rid of attraction commands.
Too late I have traded it in...whats with this horrible trend of releasing games with no new gameplus modes. Granted not all games need it but the previous entries had those modes already in the game. God of War took months to release their NG+ by then everyone moved on to the fall games and now kH3 doesn't have an update in place for NG+ and with Metro and the march games coming no one will have time to play KH3.
lol most gamers don't just move on to the next game like that, i'm going to assume most people buy 5 games a year?
The trend of the entitled...
Yeah but that's you. Big KH fans want a bigger and better game. You moved on and I will to. But I can always come back and I want to.
The game is way too easy on proud mode, I surmise they left out critical mode intentionally to add it later on. That being said, I'm not normally interested in critical mode but rather a proud mode that is actually challenging, minus the attractions of course, which quite frankly, shouldn't have been added to the game to begin with. I also hope the DLC adds a mirage arena like world, fighting waves upon waves of enemies is the most satisfying thing you can do in this franchise.
If it's so easy how come I'm stuck on the Monster's Inc boss
People can also suck at video games.
What are you implying?
That you are in the minority when its comes to difficulty on KH3.
Hell a balanced Proud mode. Proud mode is what Normal should be. And Crit to be even harder please.
It is strange that proud mode is the highest difficultly and even that doesn't seem hard at all. I'm the type of guy who normally starts a game on normal but after hearing how easy the game is I went with proud mode hoping for a challenge. Sadly that did not happen.
yeah.. I literally beat it using no exp skill on proud mode on first playthrough the attractions were too easy to trigger and there's too much situation command, just basically mash attack button and trigger the situation command every time it appears and you're done.
You’re given an almost silly amount of tools but the game is so easy there’s no real reason to use them. I’ve yet to find a purpose for Flowmotion in battle or a reason to pay attention to my Focus gauge, and the abilities are so plentiful and unnecessary they’ve lost their meaning.
Even on proud mode?
Damn thats bad KH1 on Proud mode was such a challenge.
Ni No Kuni 2 patched in a hard mode so I don't see why Kingdom Hearts 3 couldn't do the same thing. Then again, it's Square-Enix so they may save it for a "definitive edition".
Fix proud, add critical, make the joy rides into toggleble abilities. There's some other things that need tweaking too. Like maybe letting you walk around while aiming the shotlock, or Sora not being able to cast spells in the air
How about a real Photo Mode?
One of my biggest complaints as well. Turned off by games that are way too easy
Yeah that's why I don't use any of the attractions or specials at all.
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