The private beta for The Division 2 is here & to seemingly everyone's surprise, the game is actually good. Ubisoft has finally done well here.
I've played the beta and I absoloute love it. The beta already feels like a very polished beta. I feel that The Division 2 2ill be a very much refined game as to what it's previous title was. The first game was slowly built up not just with content but the way the game plays with it's features and getting the right patches in place. It certainly feels they have taken the winning formula from there final product of the division 1 and put all the best bits into the division 2. They have also added miles more to the game in way of new features which I won't spoil for you but geez there's alot. The action is even better than the first game and enemy's are smarter to which is great. Let's put it like this I tried the anthem demo and it left a bad taste on the mouth, I then tried the division and felt totally satisfied a d came away with my mind made up. Definitely a day one buy for me.
Drone kamikaze spam and grenade launcher spam (with no markers for explosion radius) does not make for "smarter" ai... Throw in shotgunners hitting you with perfect accuracy from 40 yards and now staggering you, and that is great AI... Also, I swear they said they reduced TTK, though yellow and purple mobs still take about as long as in Division 1.
Scopes are annoying compared to 1, the repair kits taking 2 or 3 seconds is 'great' with grenade/drone spam or shottys, texture loading issues are still around which distracts from a otherwise beautiful game, invaded missions are just legendary mode from D1 where rikers(now hyenas)/cleaners(outcasts which are the inverse of the cleaners) were replaced by LMB (black Tusk), and throw in that 2 factions are basically the LMB (True sons and black tusk, with the black tusk having robots/drones) adds for a lot of diversity... Hopefully the LZ provides gear in endgame (with all the time they've spent on it for D2), as in D1 you basically had to do legendary modes or DZ for loot and LZ died off.
Rdg it’s a cover shooter. You cover and target the shotgunners first. Pay attention to the nade launchers and roll or cover to cover out the way. Easy peazy.
Are these shotgunners hitting you with perfect accuracy from 40 yards out while you are behind cover?
I am definitely not getting this day one anymore. This beta was one of the most unoptimized experiences of my life. It's like the team that worked on the alpha's optimization was laid off soon after and replaced by the Assassin's Creed team. 80-10 fps fluctuations, crashing my computer four times. Didn't matter how low the settings were set. I'll wait until after a few patches, maybe. But as someone that put in over four hundred hours into the first game and remained dedicated for years This is so much of a technical trainwreck I'm no longer excited for it.
Dude I thought the exact same with the div 2 beta. The AI was very very impressive.
Its an overall improvement over the first, but I think I had more fun with Anthem's gameplay.
Anthem seemed very bland to me. Looks great graphically though
It's so dull especially when compared to Anthem
Apples to oranges military shooter vs sci fi fantasy
Dull apples? 🤣
youre comparing two different genre games dude.
Yes, and I found one to be dull is all. Regardless of genre.
I found Anthem to be incredibly dull.
Glad you are happy to say so. Be brave with your opinions
There's no talking sense to this guy regardless of genre it's like complaining that my flight simulator isn't a bus simulator.
Very intense moments I've had so far especially because of those melee berserkers.
I'm still needing more gear sets....my main complaint
I also played the beta and I can't shake the feeling of repetition like I've played it before. They took the gameplay from 1 and gave you a new city to roam added some fancy animations when you enter and exit a safehouse. But the combat is very much the same and the perk system had me unlocking the same perks I first unlocked in d1. The storytelling seems degraded also at least initially in d1 it made sense you where scrambling to save people when the dollar flu spread in this it's a few months in which is why we lost the Xmas decorations which is confusing because the dollar flu by rights could have easily claimed the country in a week money trades hands that fast and yet it's taken it's time getting to DC how? Again solo play is weak don't bother unless you have a squad backing you up all the time
Definitely a day 1 purchase but of the standard edition only. If you read the description of the gold edition you get early access of the free content every time it drops. Doesn't really seem worth it to me to get the gold or the Ultimate.
What people do not realise either is your thrown into the the division early game, surprising the AI is smart enough to try and run away, regroup and flank you or reposition themselves. Wait till you start playing end game I would put a bet that the AI are pretty ruthless. I have heard that there is a group that comes and hunts you down if you start swooping the game, like division hunters that are so let out for your blood which can appear at any time to mess things up. The weather change system is pretty darn lovely, even night and day cycle. I've seen some wonderful looking nights on it and lighting effect are ace to look at. What I like most however is it feels like it's the division and more on top, feels like three steps forward and then running afterwards this game has legs. What people do have to remember that mmorpg's like this will always require x amount of work on release. The difference between the division and anthem is that the leg work will of been done while anthem will have to go through all those teething problems the division or even destiny went through. One thing I really like about TD2 is how much difference there is in what you do from the first game, settlements, shd caches, new skills, new weapons, 8 player raids, weapon lock ups, weapon specializations, officer recruitment, can single out enemy's or friendly with skills, more materials added, more than one DZ, there are story missions in the dz and more. The good thing all that listed is very early game and you notice it, late or mid game there could be even more and I would put a bet on there being alot more to see. I felt in fire fights that it's very easy to get overwhelmed, one good thing is you can get a flare if playing solo and call in reinforcements or sometimes the AI settlements will come help you if close by on patrols. Ubisoft have a winner, it's good that they had a beta because they can now go and finish polishing what small bits wernt touched up. Something so small I noticed what I liked is that wildlife is more varied and when you kill a dog, stag, rat, bird, cat or more, you actually see them drop and they don't disappear like they did in TD1. Same with bullet holes in TD1 after so many shot they would start to disappear but that snow drop engine seems to allow for alot more. There are many little things to notice that make TD2 that game for me, I will buy it and anyone who continued to support TD1 late in its cycle will not be disappointed with TD2.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.