I keep thinking this every time I come back to the game. World design, freedom to explore, writing (which is way better than the single player Elder Scrolls games), encouraging doing delves and public dungeons for shards, all are real steps forward from both the traditional questing model and the awful, lore-free, story-free public events model where you never feel like you’re actually on an adventure.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
Eso engine is so dated. I cannot get back into it
Went I tried playing with mates it was terrible at letting you co-op. Also most of the missions felt like fetch quests, or simple battles which are terrible when the combat isn't great. A lot of the game is good though, just let down by crucial things.
Core gameplay is the most important part of a game.