"As most of you probably already know by now. Just recently Blizzard announced "Diablo Immortal" for mobile at Blizzcon 2018. Well, the Diablo fans didn't exactly like what they saw (including myself). So here's my take on the matter." - Robin Ek, TGG.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
With all the PlayStation games that are now coming to PC, is it time for Sony to release a dedicated PC launcher?
Unless they are trying to kill their recently created PC business, I would advise against opening a dedicated PC store. It's an extremely hard endeavor, and people, in general, are very comfortable with Steam. Even Epic, with their billions of dollars invested, is still struggling to find a foothold, and they have Fortnite.
Can tell who ever put this together is not all that clued up on pc gaming.
It's just a known fact. The PC gaming community prefer Steam and Steam alone. They don't like different launchers. I personally don't mind them. But majority just stick with steam. Hence why EA and Ubisoft went back to on releasing on steam and why Microsoft release games on steam as people hated buying from the windows store.
The only other launchers that I imagine are doing ok is GOG due to being drm free and epic games due to the free games every week. Sony shouldn't release any sort of pc launcher n
This is just another ridiculous double standard article.
It's like how Microsoft can spend 20 years of making nothing but gaas and live service style games to sell microtransactions, dlc and subscriptions and get praise for doing it, but if Sony wants to make a single game like that every website under the sun is writing articles saying how Sony is anti-consumer or whatever.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
It’s very disappointing.
My only disagreement with your piece came when you said that we don't know that Diablo Immortal is going to be a bad game. Yeah, we do. It's going to be an officially sanctioned mobile knockoff of Diablo by a Chinese company known for mobile knockoffs, monetized to the bejesus by ActiBlizzard--a money-milking machine disguised as a game.
Diablo immortal being a mobile game isn't a big issue, it's how everything is presented. Its presented to the PC and console gamers as a big flagship thing that we SHOULD care about....we don't. Its not for us but they want it to be. If they announced d4 or a d2 remaster, and then also announced diablo immortal on a smaller scale, most of us wouldn't have mind.
I can understand why they decided to create a mobile game. There is a lot of exploiting your fans for money to be made I mean just look at Fire Emblem Heroes by Nintendo. The game is just a shollow tactical game focuses on spending money rolling and praying to the RNG gods for the best hero. Unlike the actual Fire Emblem games that we all love on 3DS and GBA.
My issue has to do how Blizzard is handling the situation. In my personal opinion, as a developer, you should always be professional with your fans even if they line up one by one to express their disapproval. I mean, "Do you even have phones!?" or saying "Don't be a dick!?" I mean come on! As a consumer, and a faithful one when it comes the Diablo franchise, to see the developers act in that way makes me feel uncertain and dissapointed for the future of the franchise.