Weekend at Dave's - Episode 1: Punished Backlog writer David Silbert talks Spider-Man, Horizon: Zero Dawn, Octopath Traveler, and a little open-world game called Red Dead Redemption 2.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
Octopath Traveler delisted from the Nintendo eShop, leaving fans puzzled. Stay updated on this surprising turn of events.
Maybe due to it being published by square now has something to do with it. They delisted the Nintendo published version and will probably list the Square one going forward.
Go digital they say
Example after example shows why all digital isn't a good idea. Yet people still doing it.
"There’s little doubt to the fact that video games are the ultimate form of art; stirring together elements of cinema and music with interactivity to create experiences like no other."