Telltale is just the latest in a parade of game dev horror stories likely leading to unionization.
lol....more like the year of Bad Journalism for several years in a row. Wouldn't it be something if "journalists" spent as much time digging through their own trash as they do others?
I'm kinda lost here. What has "gamez journalizm" done this year that's even comparable to TellTale's handling of its employees from a moral perspective? You're talking about hundreds of personal stories detailing some gross stuff done by an employer, which now suggests they broke California law in the process. -A person sacrificing to move across states for this dream opportunity only to be fired ~a week later. -Multiple accounts of ex-employees saying they only had a half-hour window to pack all of their personal belongings before exiting the premises. Just think about that feeling for a moment: due to no fault of your own the rug is pulled out from under you in a moment's notice and you no longer have a job, regardless of the extra effort you put in. -Multiple accounts of unpaid overtime hours during crunch time all b/c it wasn't in contract (perhaps verbally promises yet never followed through). There's a time to discuss bad journalism, but I think that ought to be set aside here. EDIT: It's like you're trying to make a parallel to that Jesus parable. Game journalism reporting on TT's Games management isn't a case of taking the mote out of another's eye before the beam in their own.
Well, that is part of the problem. Bad journalism is never really discussed. It is always "set aside" for some other issue. Tell tale's handling of its employees does not define the entire year. And some of the other instances of "bad employers" in the article are debatable. So the author's "year of" is bad employers. I have my own "year of". Fine if you disagree.
-"Bad journalism is never really discussed. It is always "set aside" for some other issue." In what context are you talking about? There are YouTubers who make a pretty penny castigating gaming news sites. Certain submissions on here touch on this stuff quite often. Not to mention opportunity is right at your fingertips either via user blogs or the forums--here and elsewhere. I'm not buying this premise as though critique of bad gamez jurnalism gets buried. -"Tell tale's handling of its employees does not define the entire year. And some of the other instances of "bad employers" in the article are debatable." Perhaps, but I think TT is more of another section of a big snowball hurtling down a mountain atm. I can agree with that; they're not all airtight as one would suggest compared to TT headlining it. -"So the author's "year of" is bad employers. I have my own "year of". Fine if you disagree." In the end, that's how it's going to go down: agreeing or not. But I'm still not following the logical through-line of how you reached that conclusion. Doesn't mean I think 'gamez journos' is fine and dandy this year (or in past years), just doesn't surpass some of the more troubling developments from certain gaming employers.
"gamez journalizm" "bad gamez jurnalism" "gamez journos" I don't see much point in responding.
You're under no obligation to...but you're basing it off that? It's just intentional mistyping poking fun at the culture today.
Hi what do you do for a living? Oh I make story board choose a different section of novel game play, my career is basically guaranteed for the next 20 years right?
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