"Know that I am not a "puzzles man". Narrative-driven problems in an adventure game, I can do, but a wholly-dedicated puzzle game? Not for me. The endless repetition, the cold, sterile environments and the focus on head-scratching over finger-twitching seems more like punishment than enjoyment.
And yet, here I am, having just finished World of Goo, 2D Boy's physics based goo building game, and I'm writing a review about it. Was it because I did something wrong, and was, yes, being punished? Or did I, somehow, find a puzzle game enjoyable?"