1UP: Need for Speed: Undercover Developer Q&A Preview

1UP writes: "Sure, you could say Need for Speed's joined the "yearly update" club, but to its credit, each new version has its own special twist. Depending on whom you talk to, Need for Speed's kinda like Star Trek -- distinct quality shifts depending on the number attached. With Need for Speed: Undercover playing more like Most Wanted and Hot Pursuit, we took the chance to fire off some questions to executive producer Bill Harrison on a wide variety of topics such as the car lineup, the game world, and the shift from the simulation model in last year's ProStreet back to more arcade-style driving for Undercover."

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