Game Vortex writes: "The Unreal Engine is showing its age, which is no surprise to anyone and shouldn't get in the way of appreciating good gameplay. It's just that Medal of Honor: Heroes 2 is the standard against which Brothers in Arms: Double Time will be compared, and that comparison doesn't exactly favor Double Time. Players have to realize this is a compilation of two previously released titles, Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood. Both are vintage 2005 games with the usual issues you expect, some choppy and fuzzy stuff, but nothing especially degraded during the port to Wii. What we found odd was the lack of apparent tuning for this new "perfect collection" before it was released for Wii. There must have been some opportunity to tweak the game and make it look a bit less... vintage. Instead, we appear to have something very close, if not identical, to the original issue. If you're sold on playing a tactical FPS in a WWII setting, it probably won't make a huge difference whether there are a few seams and blocky bits in the game's environment. If you came expecting the type of graphics seen recently on Wii in Medal of Honor: Heroes 2, you're going to be disappointed."