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W40K: Gladius - Relics of War Review | Quarter to Three

Tom Chick - "I get the sense the developers put a lot of quality time into Gladius. I get the sense they constantly asked themselves “what could make this better?” or “what could give that more character?” or “how can we make this easier to manage?” And they came up with answers to those questions. So many strategy games leave you hanging, wondering why the developers did or didn’t do something. So many strategy games have taken a cue from Firaxis’ latest Civilizations in that they just provide busywork and diversion. Make ten different decisions in a turn just so you can feel a sense of accomplishment. Too many strategy games mistake detail for design, activity for gameplay. Gladius knows better."

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