Hidetaka Miyazaki talks about From Software's different game design approach with their upcoming game.
I don't know why they went with Activision as a publishing partner... This will be the first Activision game I bought this gen and I think last gen too.
I don't know why a gamer would be concerned about who's responsible for distributing the game.
A gamer knows publishers reputation
Because thr publisher influence the business practices in the game Call of duty =micro transactions+season pass+lootbox+yearly release Destiny= microtransactions+lootbox+ yearly release (edition with dlc) The game could have an overpriced dlc and microtransactions added later because we saw both things done by Activision before
Because the publisher always has a direct input on the finished product, sometimes affecting the quality of said product in extremely negative ways. They do not simply sit back, wait for devs to make a game and then start printing discs. Activision have recently pissed off gamers with their handling of the Spyro Trilogy and they've been responsible for other things in the past that people haven't liked so it's understandable people are wary about Sekiro. I know I am and FromSoft are my favourite developers.
I think I understand his concern. If this game's a success, Activision will front money to the devs to develop a sequel in less than a year. That means, not enough time to make something worthy enough to be called a sequel, but more like a DLC extension.
Not to worry, hidetaka has said that they are not involved with the project and all the game and development is done by him. Activision has no involvement other than publishing it
Activision may not be involved in development decisions but Activision just might make them put in microtransactions!
they may not have had a choice. You'd think being From Software any publisher would jump at it but... perhaps other publishers weren't interested for whatever reasons.
My only cause of concern is Activision and I have said this before but the whole" Activision helping From Soft with the tutorial" stuff seemed like a huge bad indication.
The game seems to be going great, with Miyazaki in the director's chair I have little to no concerns.
"For those who’re worried that they might be dumbing their game down, don’t be- supposedly, it’s going to be even harder than Dark Souls and Bloodborne." Dumbing down doesn't just affect difficulty-settings though. It's also about story aspects, language, names, voices, etc. For example, you'd want to have Japanese voices & names included, considering the setting, and the Japanese devs. Perhaps Activision is only willing to pay for the English dub. Perhaps characters and titles which would normally be Japanese, will now be 'Westernized'.
Rikimaru has aged
Is this Miyazaki saying “this isn’t a Souls game so don’t think it will be.”
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