Since its debut, Telltale's The Walking Dead has captivated audiences with its incredible writing, consequential system, and complicated characters. The Walking Dead: The Final Season opens strong by providing a new set of characters and focusing on setting up a premise instead of providing polarizing choices. After a shocking finale Done Running has started off Clementine's final adventure with something that will delight newcomers and shock veterans.
We're hurtling towards the finish line, folks. After the July update foreshadowed bigger things to come, August's fantasy update has brought the fire.
James writes - Episode 1 “Done Running” has the difficult task of laying down the foundations for the rest of the mini-series, whilst also needing to breathe freshness into Telltale Games’ adaptations of The Walking Dead comic books. We can all agree that it’s become somewhat of a stale experience after three full seasons and the spin-off episodes. Well, the good news is that a fair few new ideas have been incorporated to ensure Clementine’s send off offers something different at least.
Travis Bruno of Capsule Computers:
"In any industry you can generally see what title or franchise managed to launch a creator into the limelight and this is the same in the game industry. While they were known for years for their Sam & Max adventure games it was only until Telltale Games launched the first season of The Walking Dead that they really came into the spotlight. Six years have passed and the company has released numerous titles and worked with many gigantic licenses in that time but now it is time for the journey of Clementine to come to a finale in the form of The Walking Dead: The Final Season. With the first episode, Done Running, now released does this conclusion start out with a bang or a whimper?"