Review by Thierry Nguyen:
"The easiest way to describe the hectic nature of Far Cry 2 is either as a first-person Grand Theft Auto with a crazy African backdrop, or a more polished, easier-to-play S.T.A.L.K.E.R.: Shadow of Chernobyl. As an unremarkable mercenary, you're sent to a fictionalized African nation engulfed in civil war. Somewhere in this conflict -- which takes place in 50 square kilometers of game world -- is an arms dealer known as the Jackal, and you're tasked with hunting him down.
The structure's akin to the aforementioned S.T.A.L.K.E.R. or Grand Theft Auto -- a variety of individuals provide missions to further your progression in the search for the Jackal. Completing these missions rewards you with conflict diamonds, which you can spend at the weapons dealer for firearms, upgrades, and optional equipment. In between missions, you'll cover a whole lot of African terrain -- the fictional nature of Far Cry 2's backdrop allows for desert, savanna, and even verdant jungle -- and you can either attempt to hoof it (which generally takes too long), jack a Jeep, or use specific bus routes for faster travel."