IGN AU writes: "Midnight Club is the rock in the open-world street racing genre. It knows what it's about, and every time a new game in the series comes along, you know that Rockstar will take the fundamentals to the next level. Unlike a series like Need for Speed, which changes with every release – one year it's about underground street racing, the next it's about the legal scene, then you're an undercover cop trying to break crime syndicates by, erm, driving really fast - Midnight Club: Los Angeles (MCLA) follows a natural progression from DUB Edition. And because the series isn't iterated on yearly (in fact, there's been more than three years between the original release of DUB Edition and MCLA), Rockstar San Diego is really able to hone and perfect each installment.
For MCLA, the team has opted to focus on just one city – Los Angeles (the clue is in the title), and they've done an incredible job capturing the spirit of the city. All the major streets, suburbs and landmarks have been compressed into what is essentially a "best of L.A." map. In fact, this is L.A. as we wish it was – you can get from one end of the town to the other with ease (the freeways aren't gridlocked), the streets are lined with iconic locations and shops (not homeless people and long stretches of grey concrete), and you can actually see the buildings in the distance – there's a bit of smog, but that just helps make the blood-orange setting sun look cool. Even the city's ratty palm trees somehow look alluring."