LA Times: Women left on sidelines in video game revolution

LA Times writes: "As a top executive at one of the world's biggest video game publishers, Kathy Vrabeck often completes an entire workday without meeting with another woman. And her employer, Electronic Arts Inc., is less of a boys club than many of its peers.

The video game industry is flourishing, especially in California, as sales continue to climb despite a faltering economy. But the hiring has largely bypassed women. They comprise fewer than 1 in 5 workers in the business, according to a 2007 survey by Game Developer Magazine. Among game programmers, the number is a paltry 3%."

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badz1493707d ago

but for me, there are things that are not suitable or competent for each gender! Gaming is one of the profession that have been dominated by men long before any serious involvements of women. eventhough nowadays, women are getting more exposed in the gaming scenes than ever before, I somehow still feel awkward of accepting women as game programmer or designer but if it's just as producers, then it's ok! but that's just my opinion and I'm not trying to discriminate women! I would love to see women dedicated in this industry but somehow it's hard for me when my mom and girlfriend are those who always intterupt my gaming and tell me to stop by saying it as waste of money and time! hehe...

another thing is, when driving, I'm scared of driving behind a women drivers or siting in a car when a women is behind the wheel! they just feel plain unsafe and as the matter of facts, most accidents over here in my country is caused by women drivers! sorry if I offend any women out there but this is just my 2 cents!

thisguywithhair3707d ago (Edited 3707d ago )

This article sounds like it is saying that more women should be hired for the sake of hiring more women in order to appear more modern and diverse. If that is the only reason you have to hire a woman than why are you even consideing her? Maybe there are less women working in the industry because they are not attracted to that kind of work?

"Fullerton and the book's coauthors say companies can try to build more realistic schedules that minimize long hours."

What does this have to do with women working as video game programers? It is a competitive industry where you have to work as hard as you can in as short a time as possible in order to beat out the competition who are working on a similar title. This is similar to working on a movie but does anyone say that movie makers ahould work less hours?