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Sins Of A Solar Empire's 'Micro-Expansions' Explained

Wired: "Sins of a Solar Empire challenged a number of established ideas about game development -- particularly on the PC. The game cost less than a million dollars to make, and was released with absolutely no DRM or copy-protection schemes.

Just eight months later with over half a million copies sold, Ironclad's first game has won a number of awards and a generally positive reception for its blend of the real-time strategy and 4X (eXplore, eXpand, eXploit, eXterminate) genres. More of a great game is usually a good thing, and Ironclad promised to deliver just that, in the form of the Entrenchment, a Sins of a Solar Empire micro-expansion."

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