MTV Multiplayer's Patrick Klepek writes:
"I have become more and more frustrated with "Silent Hill: Homecoming" in the days since I wrote a scares comparison to "Siren."
The combat in the new "Silent Hill" is more engaging than in previous games, but nonetheless frustratingly unwieldy. It becomes especially infuriating, given the game's lack of save points and med packs to patch your character up.
Eventually, I'd had enough of dying. I wanted to keep playing for the game's eerie atmosphere, but "normal" difficulty wasn't cutting it.
The problem? There is no "easy" mode!"