Diablo is a great game no doubt about that, but it's not for everyone. It's very grindy and complex, and requires huge dedication. Is Warhammer 40k: Inquisition Martyr any different?
Been playing it a lot. While I like the devs' decision to present a different gameplay style and design, it doesn't work that well imo. The short missions, bland loot, the power level system, boring skilltree, grind for fate points-all kind of work against the game. Maybe that's why the ARPG formula hasn't changed much since the 90s.
Could be. I understand how all that may be a problem for someone but these things also make this game more accessible for casual players and those of us with not as much time on our hands.
I don't see why companies don't try shaking things up a bit by changing the setting. A mech based looting ARPG could be pretty dang awesome . . . something like Custom Robo meets Diablo. Or maybe a pirate based one, where you battle on land as a pirate, but also at sea on your ship, and you collect loot and level up both your ship and your character. Feels like so many ARPGs stick to a similar tone and setting.
Wow that actually would be amazing. I think problem is that arpgs don't sell. They were kind of killed by Mobas as they had similar gameplay, and style just were multiplayer and free. Only one that still is being played is diablo, so every company is trying to copy that formula. Fact that it worked for Path of Exile, makes even more people want to copy them.
Nevermind... just play diablo 3
If you don't like Diablo III you can't be trusted.
I would try it, but it keeps getting delayed on console lol
Ohh yeah that's true. Wonder what's the deal with that. Like it has full controller support on pc already. But it is good looking game so they might have problems with the port
Not a fan of the always-online requirement even when just wanting to play single player.
We are definitely slowly moving towards that future, not sure if there is anything that can stop it. I predict by ps6, 90 percent of games will have that requirement.
Me neither, but this game has this ambitious idea of shared world were decision of majority of players can change where the game will go to next. So it's kind of justified
First D3 is beyond trash material, second if I don't like D3 this doesn't mean I'm gonna like Inquisitor – Martyr, third those who truly believe that D3 is a complex games are all [email protected], & finally if Inquisitor – Martyr is indeed such simplified game to the point of people saying that it's simpler even than D3 then it's guarantee I'm not gonna like it, I want games with depth & complexity not casual trash like D3.
Play Path of Exile then
if you don't like Diablo III than you really wont like this game
Depends what you don't like about diablo. If u hate isometric perspective and hack and slash gameplay than your probably right
Sometimes I forget how big of a letdown D3 was. All we wanted was a true D2 successor.
True. They did fix a lot of things since initial launch though. It's not as good as D2 but it's good.
While that's true the changes didn't make it any less of a Diablo game lol. The main changes were the fact that the characters can't perform normal melee attacks with their equipped weapon and that weapons were basically just stat boosts for your spells. And the Auction House at launch, which was absolutely terrible and removed. But seriously, aside from the way weapons and spells work, is there really anything else that was changed from D2 to D3? Gameplay-wise? Anything that is worth saying D3 should have been called something else? Not really.
D3 at launch was a big letdown. D3 3 years post-launch is great!
More so the fact that they could rename things and give it a completely different title. It cashed in on the name but it isn't a true Diablo game.
What are you talking about? D3 is as different from D2 as D2 was from D1.
D2 changed thing for the better though. D3 made lots of changes which overall weren't that good
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