ESA president Michael Gallagher said crunch hasn't been a significant issue in the last ten years in the games industry, despite evidence of the contrary.
This guy is just plain out of touch. No two ways about it.
I think it's still an issue, and certainly still happens. But based on what I've heard some long standing developers say, it's a lot better than it used to be. instead of months of crunch at a time, it may be down to a week or two before major milestones.
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