Earthfall, the cooperative FPS due this week where you have to fend off an alien invasion, will run at [email protected] on both PS4 Pro and Xbox One X. HDR support will only be available on PS4 Pro at launch.
Rare advantage for the PS4 Pro!
@Jackhass I don´t think these devs optimized this game for the X. Same thing can be said about some games on the Pro. This game should run at 60fps on the X.
not at 4k the x isnt that good
@jukins "not at 4k the x isnt that good" It is good enough. If the X is able run Halo 5 at 4K/60fps, it can run Earthfall at 4K/60fps with no problems.
@Obscure_Observer Have you seen Halo 5 running at 4k 60 on the X?
What's that? You mean not every dev is going to give more consideration to the X1X just because it's more powerful? You mean that just because a system may be capable of something, that it just doesn't magically happens? Remember when I said they wouldn't? Are you going to give me credit for being right about that? I mean, you seem really good at knowing everything I've said in the past when you think I'm wrong, but only seem to like to highlight the things I get wrong, and never when I'm right.:) @frosty HDR isn't that resource intensive. It just requires making a profile to handle the extra data. That can be a bit touchy at times, but the same metadata can be used across both systems. Sony's HDR algorithms to interpret the data tend to be a bit easier to make work right though, which is probably why the X1X version is being delayed. Something isn't working the way they hoped it would.
@fr0sty - "The only reason it would be held back is for marketing reasons." - how's that tin foil hat going? Is it blocking all the media bias or are you still seeing it in every game even though it doesn't exist? It's a known fact that HDR is much easier to implement on the PS4 console than the Xbox ones. On PS4, the systems are built to accommodate Checkerboarding and HDR at a system level with tools that allows the games to pretty much do it all automatically when required. A few months back it was announced on one of the xbox fanboy sites - wither wcftech or gamingbolt, that the Xbox one X requires more work to get HDR working as the devs effectively have to do it all manually and have the console almost render two version of the game independently. That's most likely why there is a delay in the Xbox getting it.
@rob-GP "It's a known fact that HDR is much easier to implement on the PS4 console than the Xbox ones. On PS4, the systems are built to accommodate Checkerboarding and HDR at a system level with tools that allows the games to pretty much do it all automatically when required. " that is not true at all. It is quite the oposite. The S - was developed with HDR in mind, and even given a small boost compared to the original to make sure there was enough ressoruces - this and like scaling can be off loaeded to custom chips on the xbox platform.
@Obscure_Observer Maybe the devs should hire you since you know more than they do!
Most of the time they are too close anyway.
@Jackhass Don't think it's an advantage when the word " at launch" is used. More like Devs are not ready for all optimizations at launch.
Than the same could be said about the one x. No real advantage cuz new consoles will be coming in the future. At launch the pro will have an advantage,
William, Are you serious? Sony has nothing to do with this. And this isn't even a big deal.
@cigi - http://digiworthy.com/2017/... Xbox One X required us to generate two images, an HDR one and a LDR one, to be used on non-HDR compatible TVs. On PS4, this process is done automatically by the system, simplifying things greatly. Overall, the process has not been too costly because Mercury Engine 5 already worked with HDR assets.
I believe it was an issue for that specific developer and (at the time) MS suggested there be two renderings. Not sure though but hardly anyone has mentioned issues with the xbo and HDR since.
@darthv72 - we still see differences in the way HDR is implemented though - The HDR in Nier, for example, is terrible on the Xbox and the one provided on the UHDs is nowhere near the quality you get via a stand-alone device. There have been other games as well where the PS4 has got HDR but the Xbox hasn't and some where the PS4 got it first. Xbox will probably get it for this game later, but it does appear it's more work for the developers to add in HDR, especially when it's a smaller studio. Most HDR games recently have been of big-budget games from big studios - those guys won't have any issues assigning a decent amount of people on the role of making sure it works.
N4g manbaby force how is this still up but you mark others as inappropriate?
30 fps is really strange for an FPS.
I assume they are taking the Destiny route.
This is not open world, though.
@Alexious either was Destiny?
Its pve so I don't mind too much.
Try telling that to an Xbox One PUBG, player. It STILL chugs dropping to 25FPS on My XB1X, broken game. Wont play it, until they fix it. So I laugh at players who think its the best game ever!
Fix pubg? Naw not unless they're promised that they'll dethrone fortnite for fixing it lol
Finally a game with parity
Not something we want... I didn't buy an X after I bought a Pro to have parity. Don't care about the 4k and 30fps since if the Pro can handle it then send it, but some Memory advantages would be nice at least :/
This comment makes it seem like you don't even like video games. This game this game isn't a system pusher, but it might have just been easier for them to go this route. Would you have rather a late 1x release?
I don't understand how the Xbox One X version could possibly be on par with the PlayStation 4 Pro version of the game. Objectively speaking, there is so much more power available to the Xbox One X, you would expect the 1X version to look better or at least run better.
There is no "so much more" power, there is some. And i don't believe it will be on par. XBX will have the better look version after all. You just need to activate your 600% zoom eyes.
Well there is more here than Resolution and Framerate, Pro can handle this game at 4k/30 which is great, even though the X's GPU has the equivalent of a standard PS4 GPU's power separating the Pro and X, there no ceiling after 4k right now and the CPU while faster, is still not enough for 60fps territory. The Much More Power and what most console only gamers don't realize is the Memory gap, X has an extra 4gb and over 100gb/sec faster RAM which means things like Texture Filtering, Draw Distance and Overall LOD should be noticeably better on X. For the X version to only "Match" the Pro version is either lazy or they did not go into detail on the extra bells and whistles on the graphics side?
@GUTZnPAPERCUTZ I agree with everything you said. And the answer for your last sentence was given by Rude-ro
Yet before the Pro and X, we wouldn't find tools like you on Digital Foundry articles downplaying zoom eyes for PS. Don't worry though, everyone knows majority play multiplats, and where those games will run better. Like Red Dead Redemption.
Because it is the Xbox one version. How do you all not understand this? Both consoles put make up on the base version... taking A LOT of extra work for the x since the one is beyond weak for this gen.
But as a business standpoint, why would they icrease the cost of development on a console that will no doubt sell the least amount of copies between Sony and MS and not to mention MS has sold the least amount of hardware, and from what I see it's not the X people are buying. The X clearly has the least amount of sales in the Xbox family. Its not rocket science.
This is not correct at all. If you optimize for the One s - you will automatically get more or less the results out of the box. Just look at what we have seen before. So this is just clearly a bad developer.
Because not every dev is going to take the time to use that extra power. This is particularly true since the X1X is such a small portion of the market, it's not a major consideration for a dev on a budget. It's just the reality of the way things work in development. It won't change regardless of who has more power. Even PC doesn't get optimized versions at times because the consoles have such a large portion of the market.
30fps? What is this, the fifties?
Nah the thirties...
Why do people love pretending 30 fps is bad?!
Because they have played games at 60 fps and know what a difference it makes.
That doesn't make 30fps bad, just makes 60fps better, though...
On FPS? Pretty bad if you ask me.
We'll disagree on that one, Razzer. 60fps is absolutely better, no matter what, but 30fps, even for shooters, isn't bad. It's the norm, actually, and it's proven to still be very viable and acceptable as the norm.
People have been playing games at 30fps for decades now. Is 60fps better? Sure. But anyone who doesn't play a game because its at 60fps really has their priorities screwed up. A stable frame rate is what makes things work well. If something can maintain a solid 30fps, there should be no problems playing the game.
There must be something wrong with hdr on the xbox. This aint the first time this has happened.
Exactly it's run through middleware as opposed to PS hardware driven HDR. No optimization required...just enable it.
Meh! This game looks like a L4D wannabee clone, Even the trailer has it's similarities. I bet WH: Verminetide 2 will fare much better than this L4D clone.
I kinda like that it looks like L4D but with a twist. Different enemy so different spin on combat and strategies
Because you know no one has been asking for a L4D game for ages...
Could be dynamic 4k on both. Who knows.
I can't even find it in the PS store (I know it's not released yet,but also not seeing a buy now reference is very rare these days)
Might have to wait until release. Happened to me a few times.
Did you try searching for it? Some games show up then. By typing it in I mean
I tried ;)
I know sometimes when games come out for xbox live, if they don't show up right away... I have to manually type in the games, name in the search bar. Idk if they do that on purpose to slow down the amount of people downloading at 1 time? The last time it happened for me was the pubg test server map.
Since Destiny 2's locked 30fps BS "physics" fiasco and then a revisit to the glorious Titanfall 2 @60fps, I can't bring myself to play another FPS at 30fps. Keep your 4K, give us 1440p 60fps performance mode at the very least. Do better.
Yeah but wil the ps4 pro have 4k textures as a ps4 pro owner I wanna know and I doubt it
neither will the Xbox version as it's a Steam game on PC and not a UWP one from what I can see. The textures and assets will be the same across all four consoles - just like about 99% of all games since the X came out, with the X maybe having a slightly higher texture filtering meaning if you zoom in 300-600% then you'll see things a little sharper.
Skipping this then.
Well I should actually state my full intentions. The way I chose to phrase it made it seem as if I will never buy it. I play most my shooters on xbox so I'll just wait for the HDR update. It does look fun. Some call it a LFD rip off but I'm perfectly fine with that lol
Ah, let PS4 pro have it.....X1X sure lacks a ton of first party, but it by far gets the best 3rd party ports....I am sure the patch will come soon enough.
hopefully thers a 1080/60 option?
That's either lazy development, or marketing. Probably the former.
If you don't have time to implement hdr for one x then the game is garbage. Finish your product and then release it. I'm tired of spending money on half done products. no MORE. I will not even look at this game just because of this .
I will take 1440 x 60fps instead
This should run at 60fps on both base models, there are other games that do.