Peter Molyneux may be notorious for vaunting every new game as his eventual masterpiece, but Fable 2 has always been a game with a hell of a lot of potential. An RPG with a killer central concept in its reputation system, its mission seems to be to crank up everything that fans loved about the original game to the next level, and allow freedom of character development to truly blossom in an open-world environment.
But does it work? Is Fable 2 truly the game that Molyneux has been threatening for so many years? After a recent three hour play test, GamesRadar UK thinks that there's every chance it will be. Here's why.