Orbient was originally released in Japan on the Game Boy Advance as part of a stylish budget line called bit Generations. Others entries included Coloris, a puzzle game with a soundtrack by Cornelius, and Soundvoyager, an experiment in directional audio that could be played with eyes closed. Each heavenly body you capture generates a sound effect. Lock down a handful of these prizes, and they sound a shimmering harmony akin to the music of the spheres. B+/A+